Making a Game Again?
I’ve gotta do a lab today at school, tomorrow I need to do the exam I missed when I had my glasses-missing headaches and I’m going to Ikea and some other shops for, you guessed it, shopping! Sure it’s fun and sure I need to do these things but the only thing on my mind now is making a new game. This weekend Ludum Dare is on again and I would really, really like to enter it! It’s been over a year since my last Ludum Dare and almost 11 months since my last game.
I want to make games again..
I can’t promise a new game this weekend but I think I might have the time for some game creation on friday, saturday and sunday evening/night so I just might. The last time I even had a massage course the whole day on sunday/saturday so I should be fine.
This time I also think I can come up with some more sound and music compared to the last time (where I only had two thuds!). I got LMMS, a free music creation program. I really suck at making music though lol.
I haven’t made a game since I switched to Slackware either, luckily SFML is cross platform. I’ve also got my old 7days library, my collection of old game creating codebase which I was pretty proud of for a while.
For graphics I think I’m aiming for some pixelated cool stuff with mtPaint. Pixelated stuff looks awesome, if you’re good at it, and I’d like to make something similar.. At least a little similar.
So for a quick recap, if I’m going to make a game again this is what I’m going to use:
- LMMS for music
- SFML as the core game library (graphics, sound and input)
- 7days library for useful stuff
- mtPaint for pixel graphics
As usual it’ll be made in C++ (I might do something else another time) and I’ll probably listen to Raubtier, Sarah Brightman, Hans Zimmer and some classical composers (Mozart, Bach, Vivaldi etc).